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Deathrun 1.3

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Deathrun 1.3

Post by Gawr on Thu Jun 25, 2015 2:28 am

Did BraXi ever release Deathrun 1.3? I don't think she (yes, braxi is a she) ever released the full version of 1.3 but she did release the beta. She posted this on the deathrun website 2 years ago (doesn't exist anymore) but then she just vanished and said she will quit deathrun and go onto an indie game. So, I guess there won't be a full version of Deathrun 1.3. Sad And I heard from the owner of AoD'Deathrun (doesn't exist anymore) was working on 1.3 but I never heard from again...
So, this is what Deathrun 1.3 BETA looked like (I think there are servers with this beta):

  • Added extra blood effect ( Dvar: dr_extra_blood )
  • Added XP Reward for moving ( as jumper )
  • Added log prints for PlayerKilled and PlayerDamage for Adminbots
  • Added Rank demotions
  • Added LogPrint to ACP-Login
  • Added Prestiges
  • Added Knife to Weapons ( Jumpers )
  • Added option to spawn with random weapon ( Jumpers )
  • Added support for multiple end map triggers
  • Introduced new points system for Activator
  • Account based login & register system on servers running Ninja's version of CoD4 ("CoD4 1.7a" or "CoD4 1.7+")
  • Experimental option to disable end rooms and only allow "old".
    [-] Removed ability to call free run by Activator[-] Removed additional lifes[-] Removed perks (insertion too)[-] Removed menus introducted in DR 1.2 and reused these from DR 0.5-1.1[-] Removed pilot characters

[C] Activator will not get points for killing jumpers with weapons (the end of "freerun! come 1v1, knife plox!")
[C] Most of the hud elements won't show when playing Killcam ( if killcam plugin installed )
[C] Time record in "The Best Players Board" won't show on maps without the end map trigger
[C] Menu design was reverted back to that from older DR versions (1.1)
[C] Modified Huds ( Round, Time, Jumpers )
[C] Compass is now smaller and it's position can be changed via client-side dvars (similar to changing position of FPS counter)
[C] Modified the look of XP Hud (the "+5" thingy)
[C] Modified Thirdperson @ round end ( Dvar: dr_roundend_thirdperson )
[C] Modified XP Rewards
[C] Changed Rank requirement for all weapons to 1
[C] Replaced Tomahawk with knife ( Tomahawk still available! )
[C] Activator Health and Melee Damage based on number of jumpers

[F] Added fix for maps without mp_global_intermssion (spectator) spawn point
[F] Fixed infinite lifes glitch, again...
[F] Time record now works properly


[C] Activator will not get points for killing jumpers with weapons (the end of "freerun! come 1v1, knife plox!") [-] Removed ability to call free run by Activator
[-] Removed additional lifes
[-] Removed perks (insertion too)
[-] Removed menus introducted in DR 1.2 and reused these from DR 0.5-1.1
[-] Removed pilot characters

I never found the download for this BETA but if I did I would tell you guys. It would of been cool to play the BETA of Deathrun 1.3! It would be even cooler to see BraXi or someone else make the full version of Deathrun 1.3! I think people did make there own version of Deathrun 1.3 though but BraXi would of made a better version of Deahtun 1.3! Very Happy


Last edited by Gawr on Thu Jun 25, 2015 5:15 am; edited 1 time in total
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Re: Deathrun 1.3

Post by Sonic<3 on Thu Jun 25, 2015 3:54 am

braxi was with raid for a while then raid went to shit then it got back up again but she's no long with raid

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Re: Deathrun 1.3

Post by Gawr on Thu Jun 25, 2015 6:21 am

Sonic<3 wrote:braxi was with raid for a while then raid went to shit then it got back up again but she's no long with raid
Yeah, many famous deathrun players were with raid but then like you said raid went to hell and everybody left. Then they came back and made a good server but of course it isn't better than sync! Very Happy
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Re: Deathrun 1.3

Post by Suroks on Thu Jun 25, 2015 12:47 pm

Braxi is gone.

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Re: Deathrun 1.3

Post by Sonic<3 on Thu Jun 25, 2015 12:51 pm

She was with raid for a while.. now she's gone

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Re: Deathrun 1.3

Post by Gawr on Thu Jun 25, 2015 1:31 pm

Snoedragon wrote:Braxi is gone.
Sad
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Re: Deathrun 1.3

Post by Dunciboy on Tue Jun 30, 2015 11:39 am

Manny people where with raid because the owners where Darmuh and Lossy 2 people that are verry liked Then you had Thomas who was paying the hosting i think. There nice people though. Except Braxi he is kinda an asshole.
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Re: Deathrun 1.3

Post by Gawr on Tue Jun 30, 2015 11:48 am

Dunciboy wrote:Manny people where with raid because the owners where Darmuh and Lossy 2 people that are verry liked Then you had Thomas who was paying the hosting i think. There nice people though. Except Braxi he is kinda an asshole.
Is BraXi really an asshole? Or are you just joking because she seems nice.
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Re: Deathrun 1.3

Post by vEEGAZ on Thu Jul 02, 2015 11:09 am

BraXi released the source code of the mod by the end of last April, if CoD4 community of devs will be ever active again, there won't be a Deathrun 1.3 but a whole new Deathrun mod.

http://www.moddb.com/mods/braxs-death-run-mod/news/deathrun-goes-open-source
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Re: Deathrun 1.3

Post by Gawr on Thu Jul 02, 2015 1:06 pm

vEEGAZ wrote:BraXi released the source code of the mod by the end of last April, if CoD4 community of devs will be ever active again, there won't be a Deathrun 1.3 but a whole new Deathrun mod.

http://www.moddb.com/mods/braxs-death-run-mod/news/deathrun-goes-open-source
That would be really awesome if someone made a whole new Deathrun mod.
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Re: Deathrun 1.3

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